Virtual Reality (VR) stories - Page 37
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.

Emmy-winning Game of Thrones creative plugs into Kiwi Virtual Reality startup
Wed, 13th Aug 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Game of Thrones VFX genius Rainer Gombos joins NZ's 8i, bringing Emmy-winning talent to the forefront of VR innovation.

Facebook acquires virtual reality leader for US$2 billion
Thu, 27th Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Facebook embarks on a virtual future, snapping up Oculus VR for $2 billion, promising to revolutionise social interactions and gaming.

Zuckerberg dismisses Microsoft and Sony competition
Thu, 27th Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
As the industry balks at Facebook’s recent US$2 billion acquisition, CEO Mark Zuckerberg isn’t worried about the likes of PlayStation or Xbox.

Sony announces Project Morpheus VR system
Fri, 21st Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Sony unveils Project Morpheus VR for PS4, promising a future of immersive gaming with innovative 3D audio and motion tracking.

App to bring Nelson history to life
Mon, 11th Nov 2013
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ar, vr & metaverse
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apps
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nmit
An augmented reality history-sharing app is being developed to share the Nelson-Tasman region’s history and stories.

Seeing Christchurch through new eyes
Thu, 26th Sep 2013
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ar, vr & metaverse
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google
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google glass
Christchurch's past revisited through augmented reality glasses, offering a glimpse of pre-earthquake city life.

Microsoft: Sorry...we screwed up
Mon, 26th Aug 2013
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ar, vr & metaverse
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microsoft
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ar
Microsoft issues heartfelt apology for recent Outlook.com outage, explains root cause and assures improvements for future reliability.

Three days later, Microsoft fixes Outlook
Mon, 19th Aug 2013
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ar, vr & metaverse
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microsoft
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ar
Following an outage on Outlook.com, software giant finally resolves an issue which has plagued users for three days.

Outlook doesn't look good as Kiwis STILL struggle
Fri, 16th Aug 2013
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gaming
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digital entertainment
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personal computing devices
Microsoft admits Outlook.com outage is taking longer to fix than expected, as heaps of New Zealanders are still left to suffer.

'There's a problem with Outlook right now'
Thu, 15th Aug 2013
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ar, vr & metaverse
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microsoft
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ar
Email service suffers breakdown, leaving only a small number of users without Outlook.com, according to Microsoft.

Westfield Augmented Reality promo developed in NZ
Wed, 24th Jul 2013
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ar, vr & metaverse
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imersia
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ar
Kiwi start-up firm Imersia partnered with 20th Century Fox to provide an Augmented Reality treasure hunt in Westfield malls across New Zealand.

400m Outlook users following Hotmail upgrade
Tue, 7th May 2013
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ar, vr & metaverse
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microsoft
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hotmail
Microsoft has finished upgrading Hotmail customers to Outlook.com, driving more than 400 million active accounts.

Marketing in the connected world: Part 2
Wed, 5th Sep 2012
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digital signage
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ar, vr & metaverse
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tactix
New marketing tech extends beyond hand-held devices, integrating every physical environment to engage consumers interactively through apps and AR.

Sony developing virtual reality headsets
Wed, 27th Jul 2011
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gaming
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digital signage
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digital entertainment
Sony is currently testing a prototype 3D headset that bears a striking resemblance to that 1980s 3D arcade folly, virtual reality.