Virtual Reality (VR) stories - Page 33
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.

Augmented reality: What are the cyber security dangers?
Wed, 26th Oct 2016
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cybersecurity
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personal computing devices
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ar, vr & metaverse
The use of augmented reality apps in businesses could lead to security breaches if not properly prepared, warns Ixia.

Outlook.com updates website for 'bolder and smarter' email experience
Tue, 25th Oct 2016
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ar, vr & metaverse
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microsoft
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email
Outlook.com revamps its email service, merging sleek Windows 10 aesthetics with enhanced functionality for a clutter-free experience.

2017 and beyond: What it looks like for IT
Fri, 21st Oct 2016
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storage
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wearables
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digital transformation
Gartner's latest report unveils groundbreaking IT trends for 2017 and beyond, reshaping industries with digital innovation.

Gaming events to look forward to at Armageddon Expo 2016
Thu, 20th Oct 2016
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gaming
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digital entertainment
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ar, vr & metaverse
Gaming has always been a big part of the Armageddon Expo and this year it's no different. Here's what you can look forward to seeing/playing.

Top Kiwi innovators launch VR & AR association
Wed, 19th Oct 2016
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ar, vr & metaverse
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ar
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vr
NZ's brightest spark an alliance, launching the VR/AR Association to spearhead sector growth and global collaboration.

And the top 10 strategic tech trends for 2017 are?
Wed, 19th Oct 2016
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blockchain
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iot
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supply chain
Gartner recently highlighted the top technology trends that will be strategic for most organisations in 2017 - are you prepared?.

Microsoft Ignite NZ to serve up opportunity developers 'will not want to miss'
Mon, 17th Oct 2016
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ar, vr & metaverse
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microsoft
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hololens
Kiwi devs, ignite your potential! Microsoft's HoloLens to headline Ignite NZ 2016, with sessions and demos you can't afford to miss. #IgniteNZ.

New Kiwi VR/AR Association launched to attract billion-dollar investment
Mon, 17th Oct 2016
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healthtech
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ar, vr & metaverse
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technology funding
New Zealand VR and AR industry launch association to attract investment and boost collaboration in the sector.

Rush Digital celebrates September success in VR and payment tech
Fri, 14th Oct 2016
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martech
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commerce systems
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supply chain
Rush Digital has looked back on September with vigour, as the startup company celebrates some grand achievements in their progress in tech innovation.

Google’s Daydream View is a good, if tentative, step forward for mobile VR headsets
Mon, 10th Oct 2016
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ar, vr & metaverse
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google
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ovum
Google’s design team has obviously gone to town on the Daydream View – replacing hard matte plastic with fabric and creating a hassle-free headset.

The rise of dedicated portable headsets
Mon, 10th Oct 2016
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ar, vr & metaverse
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oculus
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ovum
Oculus teases new tetherless VR headset, aiming to merge mobility with immersive tech, amidst a competitive week in VR arena.

EB Expo 2016 treats fans to a gaming extravaganza
Sun, 9th Oct 2016
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gaming
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digital entertainment
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ar, vr & metaverse
It’s all over for EB Games Expo 2016 in Sydney, Netguide’s Darren Price looks back at the highs and the lows of the three-day gaming extravaganza.

Who is Leap Motion and why should you care?
Tue, 4th Oct 2016
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gaming
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digital entertainment
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ar, vr & metaverse
Leap Motion empowers virtual reality with intuitive hand-tracking tech, redefining interaction in the burgeoning VR landscape.

Kiwi innovation dominates Visa's Everywhere Initiative
Fri, 23rd Sep 2016
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martech
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commerce systems
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supply chain
Visa's Everywhere Initiative comes to Australia and New Zealand, with several Kiwi start-ups taking home awards.

Kiwi tech company aims for the big time with investors in China
Mon, 19th Sep 2016
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ar, vr & metaverse
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investment
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fundertech
FunderTech is sending this Kiwi tech company to China to pitch their idea in front of 300-500 investors - here's an update on their progress.

Intel sparks move into VR realm with proposed Movidius acqusition
Fri, 9th Sep 2016
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ar, vr & metaverse
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intel
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m&a
Intel eyes future tech supremacy, set to acquire VR innovators Movidius, enhancing devices with smart, connected vision.

Wellington get ready, virtual reality complex could be on its way
Wed, 7th Sep 2016
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ar, vr & metaverse
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national virtual reality complex
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ar
A national virtual and augmented reality complex, titled 'ProjectR' WHERE id = is set to be established in Wellington.

AR/VR Garage set to turn Auckland into a virtual reality innovation hub
Mon, 5th Sep 2016
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ar, vr & metaverse
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ateed
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ar
New Zealand's ability to produce more AR and VR content has become much stronger, after the launch of a dedicated facility in Auckland.

Intel targets all-in-one headset and Microsoft partnership to bring VR into the mainstream
Thu, 25th Aug 2016
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ar, vr & metaverse
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microsoft
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intel
Intel has made its move into the virtual reality market, launching an untethered all-in-one handset and announcing a partnership with Microsoft.

The ten teams transforming our history at Te Papa's Mahuki innovation hub
Thu, 25th Aug 2016
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ar, vr & metaverse
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māori
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te papa museum
Ten teams are taking over Te Papa's Mahuki innovation hub to form digital solutions put to them by Te Papa, NZ & international cultural providers.